Move Database

Complete database of all known moves with detailed stats and effects.

Moves (100 of 100)

NameTypeCategoryPowerAccPriorityEffectsDescription
Acidic DelugePoisonSpecial90850
Poison 50%
Drowns the foe in corrosive acid. 50% chance to poison.
AgilityPsychicStatus--0
+2 Speed
Relaxes the body to move faster. Sharply raises Speed.
Ancient PowerGroundSpecial601000
+1 Attack, +1 Defense, +1 SpecialAttack, +1 SpecialDefense, +1 Speed
An ancient power. 10% chance to raise all stats.
Aqua SlashWaterPhysical751000Slices the foe with a blade of pressurized water.
Arm ThrustFightingPhysical151000
2-5 hits
A flurry of open-palmed arm thrusts that hits 2-5 times.
BarrageNormalPhysical15850
2-5 hits
Hurls round objects 2-5 times in a row.
BarrierPsychicStatus--0
+2 Defense
Creates a psychic barrier that sharply raises Defense.
Battle CryFightingStatus--0
+1 Attack, +1 Speed
A fierce roar that boosts Attack and Speed.
Beat UpDarkPhysical101000
2-5 hits
Calls allies to attack. Hits 2-5 times with varying strength.
BiteDarkPhysical601000
Flinch
A quick, vicious bite. May cause the target to flinch.
Brave BirdFlyingPhysical1201000
33% recoil
A fearless dive from the sky. The user takes 33% of the damage dealt.
Bulk UpFightingStatus--0
+1 Attack, +1 Defense
Bulks up muscles to raise Attack and Defense.
Bullet SeedGrassPhysical251000
2-5 hits
Fires seeds in rapid succession. Hits 2-5 times.
Calm MindPsychicStatus--0
+1 SpecialAttack, +1 SpecialDefense
Clears the mind to raise Special Attack and Special Defense.
CharmFairyStatus-1000
-2 Attack
Charms the foe to harshly lower Attack.
Close CombatFightingPhysical1201000
-1 Defense, -1 SpecialDefense
A powerful attack, but lowers your defenses.
Close FlurryFightingPhysical25900
2-2 hits
A rapid combo of punches that hits exactly twice.
Comet PunchNormalPhysical18850
2-5 hits
A flurry of punches that hits 2-5 times.
Corrosive GraspPoisonPhysical65950
Poison 30%
Burning toxins corrode armor. 30% chance to poison.
CrunchDarkPhysical801000
Flinch
Crushes the foe with sharp fangs. May cause flinching.
Crush ClawNormalPhysical75950
-1 Defense
A vicious claw attack. 50% chance to lower Defense.
Dance StrikeFairyPhysical601000A rhythmic strike executed mid-dance. Graceful and reliable.
Dazzle BeamFairySpecial751000
Confusion
Fires a brilliant, disorienting ray. May cause confusion.
DefogFlyingStatus--0
-1 Evasion
Blows away hazards from both sides of the field. Also lowers foe's evasion.
Dive BombFlyingPhysical90800A risky aerial plunge from great heights. High power but can miss.
Double KickFightingPhysical301000
2-2 hits
Rapid successive kicks. Always hits exactly twice.
Double TeamNormalStatus--0
+1 Evasion
Creates illusory copies to raise Evasion.
Double-EdgeNormalPhysical1201000
33% recoil
A life-risking tackle with extreme power. The user takes 33% of the damage dealt.
Dragon DanceNormalStatus--0
+1 Attack, +1 Speed
A mystic dance that raises Attack and Speed.
Duststorm DashFlyingPhysical7095+1
Priority +1
Dashes through a duststorm with priority. Excels in sandy weather.
EarthquakeGroundPhysical1001000A massive tremor that shakes all around. One of the strongest ground moves.
Fairy StrikeFairyPhysical85950A charged blow infused with fairy power. Strong fairy attack.
Fast AttackNormalPhysical40100+1
Priority +1
A swift strike that always hits first. Priority +1.
Flame ChargeFirePhysical501000
+1 Speed
Cloaked in flame, charges the foe. Raises Speed.
Flare BlitzFirePhysical1201000
Burn 10%33% recoil
Cloaked in flames, charges recklessly. 10% burn chance. User takes 33% recoil.
FlashNormalStatus-1000
-2 Accuracy
A bright flash that sharply lowers Accuracy.
Focus EnergyNormalStatus--0
+1 Accuracy
Concentrates deeply to raise Accuracy.
Fury SwipesNormalPhysical18800
2-5 hits
Rakes the foe with claws 2-5 times in a row.
Gear GrindSteelPhysical50850
2-2 hits
Grinds the foe with steel gears. Always hits twice.
Grand SlamFightingPhysical100900A show-stopping finishing blow. Powerful but slightly inaccurate.
Grease JabFirePhysical601000
Burn 20%
A sizzling punch coated in hot oil. 20% chance to burn the target.
GrowlNormalStatus-1000
-1 Attack
A cute growl that lowers the foe's Attack.
HardenNormalStatus--0
+1 Defense
Stiffens the body to raise Defense.
Head SmashNormalPhysical150800
50% recoil
A devastating headbutt with tremendous power. The user takes 50% of the damage dealt.
Hydro BurstWaterSpecial110800Unleashes a devastating water blast. High power but can miss.
Icy WindWaterSpecial55950
-1 Speed
A chilling gust. Always lowers the foe's Speed.
Iron DefenseSteelStatus--0
+2 Defense
Hardens the body like iron to sharply raise Defense.
Jet StreamFlyingStatus--0
+3 Speed
Rides air currents to drastically raise Speed.
KnockoutFightingPhysical150500
Flinch
A devastating haymaker. Extreme power but very hard to land.
Leaf SlashGrassPhysical751000Slashes with razor-sharp leaves. Strong and reliable.
LeerNormalStatus-1000
-1 Defense
An intimidating look that lowers the foe's Defense.
Metal ClawSteelPhysical50950
+1 Attack
A steel claw attack. 10% chance to raise Attack.
Mind SlamPsychicSpecial851000
Confusion
Throws mental force like a hammer. May cause confusion.
MinimizeNormalStatus--0
+2 Evasion
Shrinks to raise Evasion sharply.
Mud SlapGroundSpecial201000
-1 Accuracy
Hurls mud at the foe. Always lowers Accuracy.
Ooze ShotPoisonSpecial451000
Poison 30%
Fires a glob of toxic ooze. 30% chance to poison.
OverheatFireSpecial130900
-2 SpecialAttack
Attacks with maximum heat. Sharply lowers your Special Attack.
PeckFlyingPhysical401000A sharp beak jab. Basic but reliable flying attack.
PerchFlyingStatus-1000
Heals 50%
Recovers composure by briefly perching. Heals 50% of max HP.
Pin MissileNormalPhysical25950
2-5 hits
Sharp spikes are fired 2-5 times.
Power UpNormalStatus--0
+2 Attack
Focuses energy to sharply raise Attack.
Power-Up PunchFightingPhysical401000
+1 Attack
A punch that builds power. Always raises Attack.
Psychic BlastPsychicSpecial901000
-1 SpecialDefense
A powerful psychic attack. 10% chance to lower Special Defense.
Psychic PulsePsychicSpecial601000
Confusion
Emits a sharp mental pulse. 20% chance to confuse the target.
Quick StepNormalStatus--0
+1 Speed
Prepares for quick movements. Raises Speed.
Rage BoostDarkStatus--0
+3 Attack
Channels rage to drastically raise Attack.
Rapid SpinNormalPhysical501000
+1 Speed
Spins rapidly, damaging the foe and removing entry hazards from your side.
Rock SmashFightingPhysical401000
-1 Defense
A smashing attack. 50% chance to lower Defense.
Sand AttackGroundStatus-1000
-1 Accuracy
Throws sand to lower the foe's Accuracy.
Sand StormGroundSpecial601000Blasts the foe with cutting sand. May lower accuracy.
Scary FaceNormalStatus-1000
-2 Speed
A terrifying face that harshly lowers Speed.
ScratchNormalPhysical401000A quick claw swipe. A basic but reliable attack.
ScreechNormalStatus-850
-2 Defense
An earsplitting screech that harshly lowers Defense.
Searing SplatFireSpecial90950
Burn 20%
Slams the foe with scalding fryer oil, leaving lingering embers.
Seed TossGrassPhysical60950Pelts the foe with hardened seeds.
Shadow BallDarkSpecial801000
-1 SpecialDefense
A shadowy blob of energy. 20% chance to lower Special Defense.
Shield BashSteelPhysical701000
Flinch
Bashes the foe with a sturdy guard. May cause flinching.
Sky CrashFlyingPhysical100950
25% recoil
A high-speed aerial collision. The user takes 25% of the damage dealt.
Sludge PuffPoisonSpecial601000
Poison 30%
A burst of sludge coats the foe. 30% chance to poison.
SmokescreenNormalStatus-1000
-1 Accuracy
Obscures with smoke to lower the foe's Accuracy.
Spike CannonSteelPhysical201000
2-5 hits
Launches steel spikes 2-5 times in succession.
Static PeckElectricPhysical551000
Paralyze 20%
A quick, charged peck. 20% chance to paralyze the target.
SubmissionFightingPhysical80800
25% recoil
A reckless body slam that pins the foe. User takes 25% recoil.
SunbeamFairySpecial120900Concentrates radiance into a piercing beam. Extremely powerful.
SuperpowerFightingPhysical1201000
-1 Attack, -1 Defense
A powerful attack that lowers Attack and Defense.
Sweet ScentNormalStatus-1000
-1 Evasion
A sweet aroma that lowers the foe's Evasion.
TackleNormalPhysical401000A straightforward physical charge. Reliable but basic.
Tail SlapNormalPhysical25850
2-5 hits
Strikes the foe with its tail 2-5 times.
Tail WhipNormalStatus-1000
-1 Defense
Wags tail cutely to lower the foe's Defense.
Take DownNormalPhysical90850
25% recoil
A reckless full-body charge. The user takes 25% of the damage dealt.
Thorn BarrageGrassPhysical20900
2-5 hits
Launches sharp thorns 2-5 times.
Thunder BurstElectricSpecial90900
Paralyze 30%
A mid-air electrical discharge. 30% chance to paralyze.
Toxic WavePoisonSpecial70900
Toxic 100%
A rolling wave of toxins. Guaranteed to badly poison.
Triple KickFightingPhysical10900
3-3 hits
Three consecutive kicks. Each hit gains 10 power: 10, 20, 30.
UppercutFightingPhysical701000
Flinch
A rising punch aimed at the chin. May cause flinching.
Vine WhipGrassPhysical451000Strikes with snapping vines. A reliable grass attack.
Volt TackleElectricPhysical1201000
Paralyze 10%33% recoil
Charges with overwhelming voltage. 10% paralysis chance. User takes 33% recoil.
Water JetWaterPhysical40100+1
Priority +1
A pressurized burst of water that always strikes first. Priority +1.
Water ShurikenWaterSpecial15100+1
2-5 hitsPriority +1
Throws sharp shurikens of water 2-5 times. Priority +1.
Wild ChargeElectricPhysical901000
25% recoil
An electrified tackle with reckless abandon. User takes 25% recoil.